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Industries · Digital Content & Downloads

Payments for digital content and downloads.

Low-value global acceptance, one-off and recurring on one integration, with screening built for intangible goods and instant delivery confirmation.

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The payment reality of digital content and downloads

Instant delivery removes the safety net most payment systems quietly rely on. A physical order has a shipping window in which a problem can surface before the goods are gone; a digital download is delivered the moment payment clears, so if the payment was fraudulent, there's nothing left to recover. The charge has to be right the first time, every time, with no second chance to catch a problem downstream.

Digital goods also concentrate two problems that don't usually travel together: a high volume of small, global payments, and a fraud profile distinctive enough that generic retail screening misses it. A stock photo library or a plugin store processes payments from every market at once, each one low value, each one needing to clear and deliver in the same instant a customer expects it to.

There's no shipment to point to if a download turns out fraudulent. So we screen before it clears, not after.

A laptop with a card payment beside file folders moving toward a mobile download screen

How CyberPay helps

Four capabilities, built around what makes digital goods different: nothing to recover if a payment was bad, and volume that runs small, global and constant. Each is built around the specific mechanics of instant, intangible delivery rather than adapted from a physical-goods payment stack.

File and folder icons moving between a laptop and a locked padlock icon

Low-value global acceptance

Small transactions accepted and routed for authorization worldwide, without the per-transaction cost structure of a payment stack built for high-ticket retail.

One-off and recurring on one integration

Single purchases and subscriptions run through the same platform, useful for a store that sells both without maintaining two separate billing systems. A membership site, for instance, can run its monthly charge and a one-time upsell through the exact same checkout logic.

Screening built for intangibles

Fraud and dispute screening tuned to the patterns digital goods produce, distinct from physical retail and its shipment-based fraud signals.

Instant confirmation for immediate delivery

Authorization completes fast enough that delivery isn't held up waiting on the payment to finish clearing. That matters most for a buyer on a slow connection, where any added delay reads as the download not working.

Methods and markets

Digital goods sell globally and in volume, so acceptance needs to work at low transaction values everywhere:

CyberPay covers 73 markets across 6 regions — see the full coverage map.

One-off purchases and recurring memberships reconcile together, regardless of market, so revenue from both looks like one report rather than two.

Integration

A store selling downloads can go live fast on the Hosted Cashier, or call the Direct API to keep checkout inside its own product page. One-off purchases, recurring billing and refunds run on the same integration, with Query-Transactions for reconciliation. Build against the sandbox before switching to live.

Sandbox https://api.test.cyberpay.link
Live https://api.cyberpay.link

Read the integration guide →

Use cases

Three ways digital goods businesses use CyberPay to keep small, global purchases authorizing fast and screened for the right fraud patterns. Each business sells a different kind of digital good, but all three need the same combination of speed and screening.

A padlock securing files transferring from a laptop to a mobile phone
Assets

A stock asset library

A library selling photos, footage or templates to a global customer base accepts small, frequent purchases from every market, authorized fast enough that the download is available the instant payment clears, with no delay for the buyer to notice.

Membership

A paid newsletter or membership

A publication selling subscriptions runs recurring billing alongside one-off purchases such as back issues or reports, on the same integration rather than two separate billing systems that don't talk to each other.

Software

A software or plugin store

A store selling licences and plugins screens each purchase for the fraud patterns intangible goods attract, without adding friction that slows down a legitimate buyer's download and costs a sale.

Frequently asked questions

Can you handle micro-payments?

Yes. Low-value transactions are accepted and routed for authorization globally, without a cost structure built around high-ticket purchases.

Do you support recurring billing?

Yes, one-off purchases and recurring subscriptions run on the same integration and reconcile together. Subscriptions and one-off purchases share the same customer record, so a buyer's history is in one place.

How do you screen for fraud on digital goods?

Screening is tuned to the dispute and fraud patterns intangible, instantly delivered goods actually produce, distinct from physical retail.

Which markets do you cover?

73 markets across six regions — see the full coverage map.

How fast is delivery confirmation?

Authorization completes fast enough that delivery isn't held up waiting on the payment to clear. Delivery systems can trigger off the same authorization event, rather than polling for payment status.

Ready to sell digital goods globally?

One integration for low-value global acceptance, one-off and recurring billing, and screening built for intangibles.